Below is the file 'ROADMAP' from this revision. You can also download the file.


This document gives a rough overview of features and changes planned
for the future of monotone development. It does not spontaneously
include bug fixes. We endeavour to fix bugs when possible, throughout
the development cycle. When a specific class of bugs is targeted for
focus in the roadmap, it is noted here.

The roadmap does *not* include release points, because it is our
intention (though at times not our demonstrated behavior) to stick as
close as possible to time-based releases, once per month. Even if we
happen to hold up a release for some unforeseen reason -- usually lack
of available effort -- the *plan* is to operate in a time-based
cycle.

Note also that the roadmap is (broadly) conservative. The goal with
monotone is to produce a stable tool which works fast, reliably,
predictably, and helps users manage their ever-growing collections of
diverging data.


ROADMAP
=======

- tidy up major buid/use-breaking bugs in win32, BSD, OSX versions
- improve netsync error reporting code
  - one part: many 'I's should be 'require's.
- reimplement change_set.cc. major surgery :(
- overhaul command-line option processing, perhaps use argp
- move output formatting to lua hooks
- integrate net.venge.monotone.ssh branch
- integrate net.venge.monotone.botan branch
- modify database code to use sqlite3 pre-parsed queries, blobs
- change netsync to globbing branches, not using collections
- implement improved ACL/permission system for default trust rules
- implement "merge into workspace" approach to merging
- emacs integration

  ( probably call it "1.0" or "stable" around here )

- work on GUIs and web UIs
- "merge before commit" (CVS-style online commit-coordination)
- bidirectional mirroring between monotone and CVS/SVN/arch
- an "agent" for storing decrypted private key in memory
- "hash-migration" technology for scenarios where SHA1 falls
- ease long-term maintainance by writing up a real hacking guide
  (.texi, based on expanded HACKING file, a guided tour of code,
  and a thorough description of the more complicated algorithms)
  for new maintainers.



there are also some issues which are very regular, mundane, tedious,
boring, but ultimately pretty mechanical. they need doing too.

JANITORIAL
==========

- fix up the namespace issue: add a "using std::foo" for each foo
  used in the file, and strip "std::" from the uses. remove
  "using namespace foo" from everywhere. likewise boost.

- librarification: several discrete steps, each mechanical,
  best to do a compile and commit after each.
   - make a struct for each file.
   - make every "plain" function in the file a static member of the struct
   - make every global/static object in the file a static member of the struct
   - make every reference to an out-of-file global/static happen via a
     static reference stored inside the struct, initialized at load time
   - remove static-ness of references, from file to file, until there is a
     single root value for the whole application

  (nb: this is not to say that monotone will every be packaged or
   provided as a library, simply that it's a little more flexible,
   and easier to see dependencies between modules, when you have
   things structured this way. we should have been doing so all along,
   but we were lazy)

- as a side note: collect all the command-line options from global_sanity
  and app_state into a single options structure, just to improve
  legibility

- split commands.cc into multiple files, one for each group of
  commands (or even one per command).

- rewrite the testsuite in some form which does not generate
  a 6mb shell script. bonus points if it can run at a decent
  speed on windows (nb. fork() on windows is insanely slow)

- possibly purge the whole packet-reading/writing stuff.