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This diff has been restricted to the following files: 'include/libstate.h'
#
#
# patch "include/libstate.h"
# from [6217b172b8acec9c985be72bfd4fde3cbd51586e]
# to [723c0621d44f4e256cb7f45a809707bea2089af9]
#
============================================================
--- include/libstate.h 6217b172b8acec9c985be72bfd4fde3cbd51586e
+++ include/libstate.h 723c0621d44f4e256cb7f45a809707bea2089af9
@@ -1,15 +1,13 @@
/*************************************************
* Library Internal/Global State Header File *
-* (C) 1999-2007 The Botan Project *
+* (C) 1999-2008 Jack Lloyd *
*************************************************/
#ifndef BOTAN_LIB_STATE_H__
#define BOTAN_LIB_STATE_H__
#include <botan/base.h>
-#include <botan/enums.h>
#include <botan/init.h>
-#include <botan/ui.h>
#include <string>
#include <vector>
#include <map>
@@ -19,7 +17,7 @@ namespace Botan {
/*************************************************
* Global State Container Base *
*************************************************/
-class Library_State
+class BOTAN_DLL Library_State
{
public:
Library_State();
@@ -31,7 +29,7 @@ class Library_State
void add_engine(class Engine*);
- class Engine_Iterator
+ class BOTAN_DLL Engine_Iterator
{
public:
class Engine* next();
@@ -48,6 +46,7 @@ class Library_State
bool rng_is_seeded() const { return rng->is_seeded(); }
void randomize(byte[], u32bit);
+ byte random();
void set_prng(RandomNumberGenerator*);
void add_entropy_source(EntropySource*, bool = true);
@@ -55,18 +54,9 @@ class Library_State
void add_entropy(EntropySource&, bool);
u32bit seed_prng(bool, u32bit);
- u64bit system_clock() const;
-
class Config& config() const;
class Mutex* get_mutex() const;
-
- void set_x509_state(class X509_GlobalState*);
- class X509_GlobalState& x509_state();
-
- void set_transcoder(class Charset_Transcoder*);
- std::string transcode(const std::string,
- Character_Set, Character_Set) const;
private:
Library_State(const Library_State&) {}
Library_State& operator=(const Library_State&) { return (*this); }
@@ -74,30 +64,28 @@ class Library_State
class Engine* get_engine_n(u32bit) const;
class Mutex_Factory* mutex_factory;
- class Mutex* allocator_lock;
- class Mutex* engine_lock;
- class Mutex* rng_lock;
- class Timer* timer;
mutable class Config* config_obj;
- class X509_GlobalState* x509_state_obj;
+ class Mutex* allocator_lock;
std::map<std::string, Allocator*> alloc_factory;
mutable Allocator* cached_default_allocator;
- class Charset_Transcoder* transcoder;
+ class Mutex* rng_lock;
RandomNumberGenerator* rng;
std::vector<Allocator*> allocators;
std::vector<EntropySource*> entropy_sources;
+
+ class Mutex* engine_lock;
std::vector<class Engine*> engines;
};
/*************************************************
* Global State *
*************************************************/
-Library_State& global_state();
-void set_global_state(Library_State*);
-Library_State* swap_global_state(Library_State*);
+BOTAN_DLL Library_State& global_state();
+BOTAN_DLL void set_global_state(Library_State*);
+BOTAN_DLL Library_State* swap_global_state(Library_State*);
}