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#
#
# patch "include/libstate.h"
# from [22a10b0321c1a4facc15ccdfec09b701e220b0cb]
# to [4dddb269a906154b79debb9588397ac08334ccf6]
#
# patch "src/init_def.cpp"
# from [eeea722a966e382b9b30c4b44c3a55eb0acd0b10]
# to [032c0a1f7bd132c86506da3f4756a1f39a49e6aa]
#
# patch "src/libstate.cpp"
# from [c26fe461401e2f9a86a5a6a04dd382258fda744c]
# to [233c9231a05eae79ae231f8136850b43c34914d3]
#
============================================================
--- include/libstate.h 22a10b0321c1a4facc15ccdfec09b701e220b0cb
+++ include/libstate.h 4dddb269a906154b79debb9588397ac08334ccf6
@@ -22,6 +22,15 @@ class Library_State
class Library_State
{
public:
+ Library_State();
+ ~Library_State();
+
+ void initialize(const InitializerOptions&, Modules&);
+
+ void load(Modules&);
+
+ void add_engine(class Engine*);
+
class Engine_Iterator
{
public:
@@ -58,8 +67,6 @@ class Library_State
class Config& config() const;
- void add_engine(class Engine*);
-
class Mutex* get_mutex() const;
class Mutex* get_named_mutex(const std::string&);
@@ -72,9 +79,6 @@ class Library_State
void set_transcoder(class Charset_Transcoder*);
std::string transcode(const std::string,
Character_Set, Character_Set) const;
-
- Library_State(const InitializerOptions&, Modules&);
- ~Library_State();
private:
Library_State(const Library_State&) {}
Library_State& operator=(const Library_State&) { return (*this); }
============================================================
--- src/init_def.cpp eeea722a966e382b9b30c4b44c3a55eb0acd0b10
+++ src/init_def.cpp 032c0a1f7bd132c86506da3f4756a1f39a49e6aa
@@ -18,8 +18,10 @@ void LibraryInitializer::initialize(cons
{
try
{
- set_global_state(new Library_State(args, modules));
+ set_global_state(new Library_State);
+ global_state().initialize(args, modules);
+
if(args.fips_mode() || args.self_test())
{
if(!FIPS140::passes_self_tests())
============================================================
--- src/libstate.cpp c26fe461401e2f9a86a5a6a04dd382258fda744c
+++ src/libstate.cpp 233c9231a05eae79ae231f8136850b43c34914d3
@@ -311,7 +311,6 @@ Config& Library_State::config() const
{
if(!config_obj)
{
- printf("Lazy creation of the global config\n");
config_obj = new Config();
config_obj->load_defaults();
}
@@ -320,16 +319,23 @@ Config& Library_State::config() const
}
/*************************************************
-* Library_State Constructor *
+* Load a set of modules *
*************************************************/
-Library_State::Library_State(const InitializerOptions& args,
- Modules& modules)
+void Library_State::initialize(const InitializerOptions& args,
+ Modules& modules)
{
+ if(mutex_factory)
+ throw Invalid_State("Library_State has already been initialized");
+
if(args.thread_safe())
mutex_factory = modules.mutex_factory();
else
mutex_factory = new Default_Mutex_Factory;
+ cached_default_allocator = 0;
+ x509_state_obj = 0;
+ ui = 0;
+
timer = modules.timer();
transcoder = modules.transcoder();
@@ -340,10 +346,6 @@ Library_State::Library_State(const Initi
locks["allocator"] = get_mutex();
locks["rng"] = get_mutex();
locks["engine"] = get_mutex();
- rng = 0;
- cached_default_allocator = 0;
- x509_state_obj = 0;
- ui = 0;
std::vector<Allocator*> mod_allocs = modules.allocators();
for(u32bit j = 0; j != mod_allocs.size(); ++j)
@@ -379,6 +381,24 @@ Library_State::Library_State(const Initi
}
/*************************************************
+* Library_State Constructor *
+*************************************************/
+Library_State::Library_State()
+ {
+ mutex_factory = 0;
+
+ timer = 0;
+ config_obj = 0;
+ x509_state_obj = 0;
+
+ ui = 0;
+ transcoder = 0;
+ rng = 0;
+ cached_default_allocator = 0;
+ ui = 0;
+ }
+
+/*************************************************
* Library_State Destructor *
*************************************************/
Library_State::~Library_State()